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How this page evolved
Every published version is kept. Each entry shows what changed and why. Earlier versions can be restored by moderators, but only if the material they rely on is still available.
- Revision 3Oct 4, 2026, 3:59 PMLiveAI-organised, reviewed
Added two newer sources: a 2026 meta-analysis of video game interventions in children and adolescents with neurodevelopmental disorders (small-to-medium effects on inhibitory control, cognitive flexibility, working memory, gross motor skills) and a 2026 review reporting possible cognitive/executive-function benefits in adolescents and young adults. Added a section on these populations, new takeaways and guidance, and updated uncertainty and open questions.
- · The main finding was rewritten.
- · Added section “Children, adolescents and neurodevelopmental conditions”.
- · Updated “How to read the disagreement”.
- · 2 new sources cited.
- · The note on uncertainty changed.
- · The key takeaways were revised.
- · 2 new pieces of guidance for specific situations.
- · 1 new open question.
- Revision 2Oct 3, 2026, 6:17 PMAI-organised, reviewed
AI-prepared Starting Map from live research.
- · First published version.